Class NameDataTrackerComponent
Tracks object's name changes and saves it into persistent data.
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Components
Assembly: Eco.Gameplay.dll
Syntax
public class NameDataTrackerComponent : WorldObjectComponent, ILinkable, IOwned, IController, IViewController, IHasUniversalID, IHasSerializableID, IRPCAuthChecks, INotifyPropertyChanged, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IHasInteractions, IPersistentData
Constructors
NameDataTrackerComponent()
Declaration
public NameDataTrackerComponent()
Properties
NameData
Declaration
public NameItemData NameData { get; set; }
Property Value
Type | Description |
---|---|
NameItemData |
PersistentData
Declaration
public object PersistentData { get; set; }
Property Value
Type | Description |
---|---|
System.Object |
Methods
Initialize()
Declaration
public override void Initialize()
Overrides
Implements
System.ComponentModel.INotifyPropertyChanged