Namespace Eco.Gameplay.Components.Storage
Classes
FuelSupplyComponent
InOutLinkedInventoriesComponent
InteractableStorage
Defines interactions that storages which should have put/take available can use.
ModularStockpileComponent
This component packages up the blocks of a stockpile into a format that can be used by moving objects, such as vehicles.
PublicStorageComponent
SelectionStorageComponent
Generic selection storage
StockpileComponent
StockpileCrateBlock
A generic block for items that aren't block items. Represented as a crate.
StockpileStackRestriction
StorageComponent
WorldStockpileComponent
This stockpile has all its contents represented in the world as blocks (e.g. DirtBlock for dirt. Non-block items are represented as StockpileCrateBlocks).