Class CreateTreeDebris
Inheritance
System.Object
CreateTreeDebris
Assembly: Eco.Gameplay.dll
Syntax
[CannotBePrevented]
[ChangeParentConfigLoc]
public class CreateTreeDebris : AccumulatableAction, IContextObject, IActionStat, IStat, IUserGameAction, IPositionGameAction, IController, IViewController, IHasUniversalID
Constructors
CreateTreeDebris()
Declaration
public CreateTreeDebris()
Properties
ActionLocation
Declaration
public Vector3i ActionLocation { get; set; }
Property Value
Citizen
Declaration
[CanAutoAssign]
public User Citizen { get; set; }
Property Value
Count
Declaration
public float Count { get; set; }
Property Value
Type |
Description |
System.Single |
|
SettlementScopes
Declaration
public override IEnumerable<Settlement> SettlementScopes { get; }
Property Value
Type |
Description |
System.Collections.Generic.IEnumerable<Settlement> |
|
Overrides
Methods
AggregateAction(AccumulatableAction)
Declaration
public override AccumulatableAction AggregateAction(AccumulatableAction gameAction)
Parameters
Returns
Overrides
Implements
Extension Methods