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Class GlobalTimer

Inheritance
System.Object
GameAction
AggregatableAction
TimerBase
GlobalTimer
Implements
IController
IViewController
IHasUniversalID
IContextObject
IAggregatableStat
ICountStat
IActionStat
IStat
Inherited Members
TimerBase.HoursSinceLastTrigger
AggregatableAction.AggregateFrom(IAggregatableStat)
AggregatableAction.Count
GameAction.StatKey
GameAction.AuthIgnored
GameAction._id
GameAction.Time
GameAction.MarkedUpName
GameAction.StatType
GameAction.ControllerID
Namespace: Eco.Gameplay.GameActions
Assembly: Eco.Gameplay.dll
Syntax
[CannotBePrevented]
[CustomConfig]
public class GlobalTimer : TimerBase, IController, IViewController, IHasUniversalID, IContextObject, IAggregatableStat, ICountStat, IActionStat, IStat

Constructors

GlobalTimer()

Declaration
public GlobalTimer()

Properties

SettlementScopes

Declaration
public override IEnumerable<Settlement> SettlementScopes { get; }
Property Value
Type Description
System.Collections.Generic.IEnumerable<Settlement>
Overrides
GameAction.SettlementScopes

Implements

IController
IViewController
IHasUniversalID
IContextObject
IAggregatableStat
ICountStat
IActionStat
IStat

Extension Methods

GameActionExtensions.AffectedDeeds(GameAction)
GameActionExtensions.Fill(GameAction, MultiblockActionContext, WrappedWorldPosition3i, Item)
GameActionExtensions.Fill(GameAction, User, Item, WrappedWorldPosition3i, Nullable<AccessType>, Item)
GameActionManager.TryPerform(GameAction, User)
TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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