Class PolluteAir
Inheritance
System.Object
PolluteAir
Assembly: Eco.Gameplay.dll
Syntax
public class PolluteAir : AggregatableAction, IContextObject, IUserGameAction, IPollutingGameAction, IAggregatableStat, ICountStat, IActionStat, IStat, IPositionGameAction, IController, IViewController, IHasUniversalID
Constructors
PolluteAir()
Declaration
Fields
CheckPollutionTimeInterval
Declaration
public const double CheckPollutionTimeInterval = 30
Field Value
Type |
Description |
System.Double |
|
Properties
ActionLocation
Declaration
public Vector3i ActionLocation { get; set; }
Property Value
Citizen
Declaration
[CanAutoAssign]
public User Citizen { get; set; }
Property Value
Count
Declaration
public override float Count { get; set; }
Property Value
Type |
Description |
System.Single |
|
Overrides
PollutionInPPM
Declaration
public float PollutionInPPM { get; set; }
Property Value
Type |
Description |
System.Single |
|
PollutionSource
Declaration
public Item PollutionSource { get; set; }
Property Value
PPMPerHour
Declaration
public float PPMPerHour { get; set; }
Property Value
Type |
Description |
System.Single |
|
SettlementScopes
Declaration
public override IEnumerable<Settlement> SettlementScopes { get; }
Property Value
Type |
Description |
System.Collections.Generic.IEnumerable<Settlement> |
|
Overrides
TimePolluting
Declaration
public float TimePolluting { get; set; }
Property Value
Type |
Description |
System.Single |
|
Implements
Extension Methods