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Class TriggerConfigManager

Inheritance
System.Object
TriggerConfigManager
Namespace: Eco.Gameplay.GameActions
Assembly: Eco.Gameplay.dll
Syntax
public static class TriggerConfigManager : Object

Methods

IsValidConfig(PropertyInfo, Type)

Checks if property is a valid property to appear on the Trigger section.

Declaration
public static bool IsValidConfig(PropertyInfo prop, Type type)
Parameters
Type Name Description
System.Reflection.PropertyInfo prop
System.Type type
Returns
Type Description
System.Boolean

MakeConfig(Type, IEnumerable<TriggerConfig>)

Declaration
public static IEnumerable<TriggerConfig> MakeConfig(Type type, IEnumerable<TriggerConfig> existingConfig)
Parameters
Type Name Description
System.Type type
System.Collections.Generic.IEnumerable<TriggerConfig> existingConfig
Returns
Type Description
System.Collections.Generic.IEnumerable<TriggerConfig>
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