Class PropertyValueManager
Tracks and updates the value of deeds dependent on what kind of property they are. Watches for changes from the RoomsPlugin.
Inheritance
System.Object
PropertyValueManager
Assembly: Eco.Gameplay.dll
Syntax
public class PropertyValueManager : Singleton<PropertyValueManager>
Constructors
PropertyValueManager()
Declaration
public PropertyValueManager()
Properties
OnRoomValueChangedEvent
Declaration
public ThreadSafeAction<Room> OnRoomValueChangedEvent { get; }
Property Value
Methods
Initialize()
Declaration
Make(Deed)
Declaration
public PropertyValue Make(Deed deed)
Parameters
Type |
Name |
Description |
Deed |
deed |
|
Returns
UpdateAllProperties()
Declaration
public void UpdateAllProperties()
UpdateProperty(Deed)
Declaration
public void UpdateProperty(Deed deed)
Parameters
Type |
Name |
Description |
Deed |
deed |
|
Extension Methods