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Class InventoryAccessType

Used to describe the access type of inventory (are we using in with player hands or from vehicle tool, etc)

Inheritance
System.Object
InventoryAccessType
Namespace: Eco.Gameplay.Items
Assembly: Eco.Gameplay.dll
Syntax
public sealed class InventoryAccessType : Enum

Fields

Player

Declaration
public const InventoryAccessType Player
Field Value
Type Description
InventoryAccessType

value__

Declaration
public int value__
Field Value
Type Description
System.Int32

Vehicle

Declaration
public const InventoryAccessType Vehicle
Field Value
Type Description
InventoryAccessType

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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