Interface IMinimapObject
Represents an object that can be displayed on the minimap.
Assembly: Eco.Gameplay.dll
Syntax
public interface IMinimapObject : IController, IViewController, IHasUniversalID, INotifyPropertyChanged
Properties
CanChangeText
Declaration
bool CanChangeText { get; }
Property Value
Type |
Description |
System.Boolean |
|
CanMove
Declaration
Property Value
Type |
Description |
System.Boolean |
|
Creator
Declaration
Property Value
DependantOverlayName
Declaration
string DependantOverlayName { get; }
Property Value
Type |
Description |
System.String |
|
DisplayName
Declaration
string DisplayName { get; }
Property Value
Type |
Description |
System.String |
|
DisplayObjectCategory
Declaration
string DisplayObjectCategory { get; }
Property Value
Type |
Description |
System.String |
|
HasAccess
Declaration
ControllerHashSet<IAlias> HasAccess { get; }
Property Value
IconNameOverride
Declaration
string IconNameOverride { get; }
Property Value
Type |
Description |
System.String |
|
IsOverlayObject
Declaration
bool IsOverlayObject { get; }
Property Value
Type |
Description |
System.Boolean |
|
IsVisibleOnMinimap
Declaration
bool IsVisibleOnMinimap { get; }
Property Value
Type |
Description |
System.Boolean |
|
OverrideTarget
Declaration
IMinimapObject OverrideTarget { get; }
Property Value
Owner
Declaration
Property Value
Position
Declaration
Vector3 Position { get; }
Property Value
Type |
Description |
System.Numerics.Vector3 |
|
Rotation
Declaration
Property Value
Type |
Description |
System.Single |
|
Scale
Declaration
Property Value
Type |
Description |
System.Numerics.Vector3 |
|
SubTitle
Declaration
Property Value
Type |
Description |
System.String |
|
TargetNetworkID
Declaration
int TargetNetworkID { get; }
Property Value
Type |
Description |
System.Int32 |
|
TargetViewID
Declaration
int TargetViewID { get; }
Property Value
Type |
Description |
System.Int32 |
|
Type
Declaration
Property Value
Type |
Description |
System.Type |
|
Extension Methods