Class Continue
Determines flow when processing several things, used as a return value.
Inheritance
System.Object
Continue
Namespace: Eco.Gameplay.Objects
Assembly: Eco.Gameplay.dll
Syntax
public sealed class Continue : Enum
Fields
Continue
Declaration
public const Continue Continue
Field Value
| Type | Description |
|---|---|
| Continue |
Stop
Declaration
public const Continue Stop
Field Value
| Type | Description |
|---|---|
| Continue |
value__
Declaration
public int value__
Field Value
| Type | Description |
|---|---|
| System.Int32 |