Show / Hide Table of Contents

Class WaterWorldObjectBlock

A WorldObject Water Block that replaces a Terrain Water Block. Occupies the space in the water, blocking placement

Inheritance
System.Object
WorldObjectBlock
WaterWorldObjectBlock
Implements
IWaterBlock
Inherited Members
WorldObjectBlock.WorldObjectHandle
Namespace: Eco.Gameplay.Objects
Assembly: Eco.Gameplay.dll
Syntax
public class WaterWorldObjectBlock : WorldObjectBlock, IWaterBlock

Constructors

WaterWorldObjectBlock()

Declaration
protected WaterWorldObjectBlock()

WaterWorldObjectBlock(WorldObject, Single)

Declaration
public WaterWorldObjectBlock(WorldObject worldObject, float water)
Parameters
Type Name Description
WorldObject worldObject
System.Single water

Properties

PipeSupplied

Declaration
public bool PipeSupplied { get; }
Property Value
Type Description
System.Boolean

Water

Declaration
public float Water { get; set; }
Property Value
Type Description
System.Single

Implements

IWaterBlock

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾