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Class BlockOccupancyType

Special block occupancy that is used by world object for many purpose. Specify this in world object prefab for autogenerate or at static world object constructor (see WaterwheelObject)

Inheritance
System.Object
BlockOccupancyType
Namespace: Eco.Gameplay.Occupancy
Assembly: Eco.Gameplay.dll
Syntax
public sealed class BlockOccupancyType : Enum

Fields

ChimneyOut

Declaration
public const BlockOccupancyType ChimneyOut
Field Value
Type Description
BlockOccupancyType

CustomSurfaceAttachment

Declaration
public const BlockOccupancyType CustomSurfaceAttachment
Field Value
Type Description
BlockOccupancyType

InputPort

Declaration
public const BlockOccupancyType InputPort
Field Value
Type Description
BlockOccupancyType

None

Declaration
public const BlockOccupancyType None
Field Value
Type Description
BlockOccupancyType

OilInputPort

Declaration
public const BlockOccupancyType OilInputPort
Field Value
Type Description
BlockOccupancyType

OutputPort

Declaration
public const BlockOccupancyType OutputPort
Field Value
Type Description
BlockOccupancyType

SewageOutputPort

Declaration
public const BlockOccupancyType SewageOutputPort
Field Value
Type Description
BlockOccupancyType

value__

Declaration
public int value__
Field Value
Type Description
System.Int32

WaterInputPort

Declaration
public const BlockOccupancyType WaterInputPort
Field Value
Type Description
BlockOccupancyType

WaterOut

Declaration
public const BlockOccupancyType WaterOut
Field Value
Type Description
BlockOccupancyType

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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