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Class DeedEditingUtil

Inheritance
System.Object
DeedEditingUtil
Namespace: Eco.Gameplay.Property
Assembly: Eco.Gameplay.dll
Syntax
public static class DeedEditingUtil : Object

Methods

EditInMap(Deed, User)

Declaration
public static Task EditInMap(Deed deed, User user)
Parameters
Type Name Description
Deed deed
User user
Returns
Type Description
System.Threading.Tasks.Task

TrySplitDeed(Deed, Boolean, HashSet<PlotPos>)

Declaration
public static List<List<PlotPos>> TrySplitDeed(Deed deed, bool ensureDeleteDeeds = false, HashSet<PlotPos> oldPlots = null)
Parameters
Type Name Description
Deed deed
System.Boolean ensureDeleteDeeds
System.Collections.Generic.HashSet<PlotPos> oldPlots
Returns
Type Description
System.Collections.Generic.List<System.Collections.Generic.List<PlotPos>>
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