Class PropertyCommands
Inheritance
System.Object
PropertyCommands
Assembly: Eco.Gameplay.dll
Syntax
[ChatCommandHandler]
public static class PropertyCommands : Object
Methods
Add(User, User)
Declaration
[ChatSubCommand]
public static void Add(User user, User otherPlayer = null)
Parameters
Type |
Name |
Description |
User |
user |
|
User |
otherPlayer |
|
AssertAdminCommand(String, LocString)
Declaration
public static void AssertAdminCommand(string method, LocString error)
Parameters
Type |
Name |
Description |
System.String |
method |
|
LocString |
error |
|
BoostDeed(IChatClient, Single, Deed)
Declaration
[ChatSubCommand]
public static void BoostDeed(IChatClient user, float boost, Deed deed = null)
Parameters
ClaimRect(User, Vector3i, Int32, Int32, Boolean)
Declaration
public static Deed ClaimRect(User user, Vector3i pos, int xSide = 5, int ySide = 5, bool overwriteExistingClaims = false)
Parameters
Type |
Name |
Description |
User |
user |
|
Vector3i |
pos |
|
System.Int32 |
xSide |
|
System.Int32 |
ySide |
|
System.Boolean |
overwriteExistingClaims |
|
Returns
ClaimRect(User, Int32, Int32, Boolean)
Declaration
[ChatSubCommand]
public static Deed ClaimRect(User user, int xSide = 5, int ySide = 5, bool overwriteExistingClaims = false)
Parameters
Type |
Name |
Description |
User |
user |
|
System.Int32 |
xSide |
|
System.Int32 |
ySide |
|
System.Boolean |
overwriteExistingClaims |
|
Returns
OwnAll(User)
Declaration
[ChatSubCommand]
public static void OwnAll(User user)
Parameters
Type |
Name |
Description |
User |
user |
|
Owner(User, User)
Declaration
[ChatSubCommand]
public static void Owner(User user, User newOwner = null)
Parameters
Type |
Name |
Description |
User |
user |
|
User |
newOwner |
|
OwnNone(User, User)
Declaration
[ChatSubCommand]
public static void OwnNone(User user, User otherPlayer = null)
Parameters
Type |
Name |
Description |
User |
user |
|
User |
otherPlayer |
|
Property(User)
Declaration
[ChatCommand]
public static void Property(User user)
Parameters
Type |
Name |
Description |
User |
user |
|
Remove(User, User)
Declaration
[ChatSubCommand]
public static void Remove(User user, User otherPlayer = null)
Parameters
Type |
Name |
Description |
User |
user |
|
User |
otherPlayer |
|
RemoveDeed(User, Deed)
Declaration
[ChatSubCommand]
public static void RemoveDeed(User user, Deed deed = null)
Parameters
Type |
Name |
Description |
User |
user |
|
Deed |
deed |
|
RemoveEmptyDeeds()
Declaration
[ChatSubCommand]
public static void RemoveEmptyDeeds()
RemoveInvalidOwnables(User)
Declaration
[ChatSubCommand]
public static void RemoveInvalidOwnables(User user)
Parameters
Type |
Name |
Description |
User |
user |
|
ResolveOverburdened()
Declaration
[ChatSubCommand]
public static void ResolveOverburdened()
TargetOwner(User, INetObject, User)
own the target world object's deed, if it has credit component update it to avoid its closure.
Declaration
[ChatSubCommand]
public static void TargetOwner(User user, INetObject target, User newOwner = null)
Parameters
TurnOn(User, Boolean, Single)
Declaration
[ChatSubCommand]
public static void TurnOn(User user, bool on = true, float raidus = 10F)
Parameters
Type |
Name |
Description |
User |
user |
|
System.Boolean |
on |
|
System.Single |
raidus |
|
Unclaim(User)
Declaration
[ChatSubCommand]
public static void Unclaim(User user)
Parameters
Type |
Name |
Description |
User |
user |
|
UnclaimAbandoned(User, Single)
Declaration
[ChatSubCommand]
public static void UnclaimAbandoned(User user, float days)
Parameters
Type |
Name |
Description |
User |
user |
|
System.Single |
days |
|
UnlimitedClaim(User)
Declaration
[ChatSubCommand]
public static void UnlimitedClaim(User user)
Parameters
Type |
Name |
Description |
User |
user |
|