Class GameData
Inheritance
System.Object
GameData
Assembly: Eco.Gameplay.dll
Syntax
public class GameData : Singleton<GameData>, IStorage, ISerializable
Constructors
GameData()
Declaration
Fields
AchievementManager
Declaration
public AchievementManager AchievementManager
Field Value
BiomeRestrictions
Declaration
public BiomeRestrictionsManager BiomeRestrictions
Field Value
EcoMarketplaceManager
Declaration
public EcoMarketplaceManager EcoMarketplaceManager
Field Value
EcoTypes
Declaration
Field Value
GetServerName
Declaration
public Func<string> GetServerName
Field Value
Type |
Description |
System.Func<System.String> |
|
Init
Declaration
public static Initializer Init
Field Value
InteractionInfoManager
Declaration
public ServerInteractionManager InteractionInfoManager
Field Value
ModManager
Declaration
public ModManager ModManager
Field Value
SkillManager
Declaration
public SkillManager SkillManager
Field Value
StatsRegistrar
Declaration
public Registrar<StatEntry> StatsRegistrar
Field Value
StreamerManager
Declaration
public StreamerManager StreamerManager
Field Value
TagManager
Declaration
public TagManager TagManager
Field Value
TalentManager
Declaration
public TalentManager TalentManager
Field Value
Declaration
public TooltipManagerServer TooltipManagerServer
Field Value
TrackedStats
Declaration
public TrackedGameStats TrackedStats
Field Value
UserCountManager
Declaration
public UserCountManager UserCountManager
Field Value
UserTextureManager
Declaration
public UserTextureManagerServer UserTextureManager
Field Value
VoidStorageManager
Declaration
public VoidStorageManager VoidStorageManager
Field Value
Properties
StorageHandle
Declaration
public IPersistent StorageHandle { get; set; }
Property Value
Methods
Initialize()
Declaration
Implements
Extension Methods