Class ChatMessage
Used in server/client side and for storage.
Inheritance
System.Object
ChatMessage
Assembly: Eco.Gameplay.dll
Syntax
public class ChatMessage : Object, ISerializable, IHasCreationTime
Constructors
ChatMessage()
Declaration
ChatMessage(User, IChatReceiver, String)
Declaration
public ChatMessage(User sender, IChatReceiver receiver, string message = null)
Parameters
Properties
Receiver
Declaration
public IChatReceiver Receiver { get; }
Property Value
Sender
Declaration
public User Sender { get; }
Property Value
Text
Declaration
public string Text { get; set; }
Property Value
Type |
Description |
System.String |
|
TimeSeconds
Declaration
public double TimeSeconds { get; set; }
Property Value
Type |
Description |
System.Double |
|
Methods
ToBson(INetClient)
Not IBSONSerializable because takes INetClient arg to pack controllers
Declaration
public BSONArray ToBson(INetClient client)
Parameters
Returns
Implements
Extension Methods