Interface IHasCreationTime
When creating an entity to be used with PartitionedData<TPartition, TEntry> it needs to have a creation time entry to determine if a new data partition should be created alongside a new entry.
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public interface IHasCreationTime
Properties
TimeSeconds
Declaration
double TimeSeconds { get; }
Property Value
Type | Description |
---|---|
System.Double |