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Class UserSubTaskPlayerNearby

Completes when another player comes within a specified distance of this user. Auto-completes if no other players are online (single-player scenario).

Inheritance
System.Object
UserSubTask
UserSubTaskPlayerNearby
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
Inherited Members
UserSubTask.user
UserSubTask.OnComplete
UserSubTask.OnReset
UserSubTask.Init(User)
UserSubTask.DeInit()
UserSubTask.SetSelected(Boolean)
UserSubTask.Added()
UserSubTask.Reset(Boolean)
UserSubTask.CompleteTask()
UserSubTask.Name
UserSubTask.CompletesPrevious
UserSubTask.GiveItem
UserSubTask.WaitForPrevious
UserSubTask.Resettable
UserSubTask.Text
UserSubTask.Complete
UserSubTask.CheckBox
UserSubTask.PointToUIElement
UserSubTask.ArrowDirection
UserSubTask.DiscordLink
UserSubTask.HideRestUntilPrevDone
UserSubTask.ControllerID
UserSubTask.PropertyChanged
Namespace: Eco.Gameplay.Tutorial.Internal
Assembly: Eco.Gameplay.dll
Syntax
public class UserSubTaskPlayerNearby : UserSubTask, IController, IViewController, IHasUniversalID, INotifyPropertyChanged

Constructors

UserSubTaskPlayerNearby()

Declaration
public UserSubTaskPlayerNearby()

Fields

RequiredDistance

Declaration
public float RequiredDistance
Field Value
Type Description
System.Single

Methods

OnDeInit()

Declaration
protected override void OnDeInit()
Overrides
UserSubTask.OnDeInit()

OnInit()

Declaration
protected override void OnInit()
Overrides
UserSubTask.OnInit()

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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