Class UserSubTaskPlayerNearby
Completes when another player comes within a specified distance of this user. Auto-completes if no other players are online (single-player scenario).
Inherited Members
Namespace: Eco.Gameplay.Tutorial.Internal
Assembly: Eco.Gameplay.dll
Syntax
public class UserSubTaskPlayerNearby : UserSubTask, IController, IViewController, IHasUniversalID, INotifyPropertyChanged
Constructors
UserSubTaskPlayerNearby()
Declaration
public UserSubTaskPlayerNearby()
Fields
RequiredDistance
Declaration
public float RequiredDistance
Field Value
| Type | Description |
|---|---|
| System.Single |
Methods
OnDeInit()
Declaration
protected override void OnDeInit()
Overrides
OnInit()
Declaration
protected override void OnInit()
Overrides
Implements
System.ComponentModel.INotifyPropertyChanged