Namespace Eco.Gameplay.Tutorial.Internal
Classes
UserSubTaskAcquireItem
UserSubTaskAddMarker
UserSubTaskAllSkillsDisplayed
UserSubTaskAnyFoodItem
UserSubTaskAvatarObservation
UserSubTaskCameraSwitch
UserSubTaskCameraZoom
UserSubTaskCarry
UserSubTaskCarvePath
Task for following player's progress towards carving path around (as example, learning machete)
UserSubTaskChopLog
UserSubTaskChopTree
UserSubTaskClaimProperty
UserSubTaskCloseUI
UserSubTaskCollectItems
UserSubTaskConditional
UserSubTaskContributeLabor
UserSubTaskCreateRubble
UserSubTaskDepositToWorkOrder
UserSubTaskEat
UserSubTaskFormSet
UserSubTaskFOVZoom
UserSubTaskInsertItems
UserSubTaskInteract
Detects a count of interactions using an item with a name containing a given string
UserSubTaskJump
UserSubTaskMarkerOptions
UserSubTaskMinimapDropdown
UserSubTaskMinimapOpen
UserSubTaskMinimapTooltip
UserSubTaskMove
UserSubTaskMoveInVehicle
UserSubTaskOpenedDiscord
UserSubTaskOpenUI
UserSubTaskPlaceOrOpenWorldObject
Triggers when a world object is placed or its UI is opened.
UserSubTaskRecipeComplete
UserSubTaskRoomAdded
UserSubTaskSelectRecipe
UserSubTaskShowCursor
UserSubTaskSkill
UserSubTaskSkill.SpecialtyRequirement
UserSubTaskSkillExp
UserSubTaskSleeping
UserSubTaskStore
UserSubTaskToolBarSelect
UserSubTaskToolBarSelectTool
UserSubTaskTooltip
UserSubTaskTooltipOpened
Completes once the player opens a tooltip that derived from ItemType ///