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Class UserSubTaskSitAtTable

Completes when the user sits in a chair at a table on their owned deed. Optionally checks for food on the table.

Inheritance
System.Object
UserSubTask
UserSubTaskSitAtTable
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
Inherited Members
UserSubTask.user
UserSubTask.OnComplete
UserSubTask.OnReset
UserSubTask.Init(User)
UserSubTask.DeInit()
UserSubTask.SetSelected(Boolean)
UserSubTask.Added()
UserSubTask.Reset(Boolean)
UserSubTask.CompleteTask()
UserSubTask.Name
UserSubTask.CompletesPrevious
UserSubTask.GiveItem
UserSubTask.WaitForPrevious
UserSubTask.Resettable
UserSubTask.Text
UserSubTask.Complete
UserSubTask.CheckBox
UserSubTask.PointToUIElement
UserSubTask.ArrowDirection
UserSubTask.DiscordLink
UserSubTask.HideRestUntilPrevDone
UserSubTask.ControllerID
UserSubTask.PropertyChanged
Namespace: Eco.Gameplay.Tutorial.Internal
Assembly: Eco.Gameplay.dll
Syntax
public class UserSubTaskSitAtTable : UserSubTask, IController, IViewController, IHasUniversalID, INotifyPropertyChanged

Constructors

UserSubTaskSitAtTable()

Declaration
public UserSubTaskSitAtTable()

Fields

MustBeOnDeed

Declaration
public bool MustBeOnDeed
Field Value
Type Description
System.Boolean

RequireFoodOnTable

Declaration
public bool RequireFoodOnTable
Field Value
Type Description
System.Boolean

TableProximity

Declaration
public float TableProximity
Field Value
Type Description
System.Single

Methods

OnDeInit()

Declaration
protected override void OnDeInit()
Overrides
UserSubTask.OnDeInit()

OnInit()

Declaration
protected override void OnInit()
Overrides
UserSubTask.OnInit()

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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