Class UserSubTaskSitAtTable
Completes when the user sits in a chair at a table on their owned deed. Optionally checks for food on the table.
Inheritance
System.Object
UserSubTaskSitAtTable
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class UserSubTaskSitAtTable : UserSubTask, IController, IViewController, IHasUniversalID, INotifyPropertyChanged
Constructors
UserSubTaskSitAtTable()
Declaration
public UserSubTaskSitAtTable()
Fields
MustBeOnDeed
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
RequireFoodOnTable
Declaration
public bool RequireFoodOnTable
Field Value
| Type |
Description |
| System.Boolean |
|
TableProximity
Declaration
public float TableProximity
Field Value
| Type |
Description |
| System.Single |
|
Methods
OnDeInit()
Declaration
protected override void OnDeInit()
Overrides
OnInit()
Declaration
protected override void OnInit()
Overrides
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods