Show / Hide Table of Contents

Class UserSubTaskToolBarSelectTool

Inheritance
System.Object
UserSubTask
UserSubTaskSubscribe
UserSubTaskToolBarSelectTool
Implements
IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged
Inherited Members
UserSubTaskSubscribe.CheckComplete()
UserSubTaskSubscribe.OnInit()
UserSubTaskSubscribe.OnDeInit()
UserSubTask.user
UserSubTask.OnComplete
UserSubTask.OnReset
UserSubTask.Init(User)
UserSubTask.DeInit()
UserSubTask.SetSelected(Boolean)
UserSubTask.Reset(Boolean)
UserSubTask.CompleteTask()
UserSubTask.Name
UserSubTask.CompletesPrevious
UserSubTask.GiveItem
UserSubTask.WaitForPrevious
UserSubTask.Resettable
UserSubTask.Text
UserSubTask.Complete
UserSubTask.CheckBox
UserSubTask.PointToUIElement
UserSubTask.ArrowDirection
UserSubTask.DiscordLink
UserSubTask.HideRestUntilPrevDone
UserSubTask.ControllerID
UserSubTask.PropertyChanged
Namespace: Eco.Gameplay.Tutorial.Internal
Assembly: Eco.Gameplay.dll
Syntax
public class UserSubTaskToolBarSelectTool : UserSubTaskSubscribe, IController, IViewController, IHasUniversalID, INotifyPropertyChanged

Constructors

UserSubTaskToolBarSelectTool()

Declaration
public UserSubTaskToolBarSelectTool()

Properties

Subscription

Declaration
protected override ThreadSafeAction Subscription { get; }
Property Value
Type Description
ThreadSafeAction
Overrides
UserSubTaskSubscribe.Subscription

Methods

Added()

Declaration
public override void Added()
Overrides
UserSubTask.Added()

IsComplete()

Declaration
protected override bool IsComplete()
Returns
Type Description
System.Boolean
Overrides
UserSubTaskSubscribe.IsComplete()

Implements

IController
IViewController
IHasUniversalID
System.ComponentModel.INotifyPropertyChanged

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾