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Class AttributeCache<T>

Inheritance
System.Object
AttributeCache<T>
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public class AttributeCache<T> : Object where T : Attribute
Type Parameters
Name Description
T

Constructors

AttributeCache()

Declaration
public AttributeCache()

Properties

CacheBuilding

Declaration
public bool CacheBuilding { get; }
Property Value
Type Description
System.Boolean

Methods

BuildCache(Type[])

Declaration
public void BuildCache(params Type[] baseTypes)
Parameters
Type Name Description
System.Type[] baseTypes

Get(Type)

Declaration
public T[] Get(Type type)
Parameters
Type Name Description
System.Type type
Returns
Type Description
T[]

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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