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Class ClientCanSelectAndAddAttribute

Inheritance
System.Object
ClientCanSelectAndAddAttribute
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public class ClientCanSelectAndAddAttribute : Attribute

Constructors

ClientCanSelectAndAddAttribute(String, String, String, Boolean)

Declaration
public ClientCanSelectAndAddAttribute(string title, string entryTitle, string entryTitlePlural = null, bool showCategories = true)
Parameters
Type Name Description
System.String title
System.String entryTitle
System.String entryTitlePlural
System.Boolean showCategories

Fields

EntryTitle

Declaration
public string EntryTitle
Field Value
Type Description
System.String

EntryTitlePlural

Declaration
public string EntryTitlePlural
Field Value
Type Description
System.String

ShowCategories

Declaration
public bool ShowCategories
Field Value
Type Description
System.Boolean

Title

Declaration
public string Title
Field Value
Type Description
System.String

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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