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Class DeltaControllerHashSetBase

Base class factored out just so we can call an RPC (because RPCs dont work on generic types without it)

Inheritance
System.Object
DeltaControllerHashSetBase
DeltaControllerHashSet<T>
Implements
IController
IViewController
IHasUniversalID
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public abstract class DeltaControllerHashSetBase : Object, IController, IViewController, IHasUniversalID

Constructors

DeltaControllerHashSetBase()

Declaration
protected DeltaControllerHashSetBase()

Properties

ControllerID

Declaration
public ref int ControllerID { get; }
Property Value
Type Description
System.Int32

Methods

AddConsumerAndGetFullSet(INetClient)

Declaration
public abstract List<object> AddConsumerAndGetFullSet(INetClient consumer)
Parameters
Type Name Description
INetClient consumer
Returns
Type Description
System.Collections.Generic.List<System.Object>

Implements

IController
IViewController
IHasUniversalID

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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