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Class PopupEditAttribute

Tag properties with this to allow clients to call an 'EditProperty' RPC to open a popup that edits them.

Inheritance
System.Object
PopupEditAttribute
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public class PopupEditAttribute : Attribute

Constructors

PopupEditAttribute(EditOptions)

Declaration
public PopupEditAttribute(EditOptions options)
Parameters
Type Name Description
EditOptions options

Fields

Options

Declaration
public EditOptions Options
Field Value
Type Description
EditOptions

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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