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Class SpawnLocationUtil

Inheritance
System.Object
SpawnLocationUtil
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public class SpawnLocationUtil : Object

Constructors

SpawnLocationUtil()

Declaration
public SpawnLocationUtil()

Fields

NearbyFoodUpdate

Declaration
public static PeriodicUpdateConfig NearbyFoodUpdate
Field Value
Type Description
PeriodicUpdateConfig

Methods

TryGetNearestGround(Vector3i, out Vector3i)

Declaration
public static bool TryGetNearestGround(Vector3i start, out Vector3i ground)
Parameters
Type Name Description
Vector3i start
Vector3i ground
Returns
Type Description
System.Boolean

UpdateSpawnLocation()

Declaration
public static void UpdateSpawnLocation()

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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