Class VoicePlayerCluster
Inheritance
System.Object
VoicePlayerCluster
Assembly: Eco.Gameplay.dll
Syntax
public class VoicePlayerCluster : Object
Constructors
VoicePlayerCluster()
Declaration
public VoicePlayerCluster()
Fields
Center
Declaration
Field Value
PlayerRadius
Declaration
public const float PlayerRadius = 20F
Field Value
| Type |
Description |
| System.Single |
|
Radius
Declaration
Field Value
| Type |
Description |
| System.Single |
|
Users
Declaration
public readonly List<VoiceChatUser> Users
Field Value
VoiceRadius
Declaration
public const float VoiceRadius = 10F
Field Value
| Type |
Description |
| System.Single |
|
Methods
Add(VoiceChatUser)
Declaration
public void Add(VoiceChatUser vcu)
Parameters
Combine(VoicePlayerCluster)
Declaration
public void Combine(VoicePlayerCluster vpc)
Parameters
GetClosestWrappedPoint(Vector2, Vector2)
Declaration
public Vector2 GetClosestWrappedPoint(Vector2 source, Vector2 reference)
Parameters
Returns
GetWrappedPoint(Vector2)
Declaration
public Vector2 GetWrappedPoint(Vector2 source)
Parameters
| Type |
Name |
Description |
| Vector2 |
source |
|
Returns
InRange(VoiceChatUser)
Declaration
public bool InRange(VoiceChatUser vcu)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
InRange(VoicePlayerCluster)
Declaration
public bool InRange(VoicePlayerCluster vpc)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Extension Methods