Show / Hide Table of Contents

Class Flow

Inheritance
System.Object
Flow
Namespace: Eco.Gameplay.Wires
Assembly: Eco.Gameplay.dll
Syntax
public class Flow : Object

Constructors

Flow()

Declaration
public Flow()

Fields

Average

Declaration
public float Average
Field Value
Type Description
System.Single

Item

Declaration
public Item Item
Field Value
Type Description
Item

Properties

CurrentItem

Declaration
public Item CurrentItem { get; }
Property Value
Type Description
Item

CurrentValue

Declaration
public float CurrentValue { get; }
Property Value
Type Description
System.Single

Methods

Recalculate(Double)

Declaration
public bool Recalculate(double timePassed)
Parameters
Type Name Description
System.Double timePassed
Returns
Type Description
System.Boolean

Track(PipePayload)

Declaration
public void Track(PipePayload payload)
Parameters
Type Name Description
PipePayload payload

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
☀
☾
In This Article
Back to top
Copyright (c) Strange Loop Games 2021
☀
☾