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Class WireInput.OnReceiveHandler

Inheritance
System.Object
WireInput.OnReceiveHandler
Namespace: Eco.Gameplay.Wires
Assembly: Eco.Gameplay.dll
Syntax
public sealed class OnReceiveHandler : MulticastDelegate

Constructors

OnReceiveHandler(Object, IntPtr)

Declaration
public OnReceiveHandler(object object, IntPtr method)
Parameters
Type Name Description
System.Object object
System.IntPtr method

Methods

BeginInvoke(PipePayload, AsyncCallback, Object)

Declaration
public virtual IAsyncResult BeginInvoke(PipePayload payload, AsyncCallback callback, object object)
Parameters
Type Name Description
PipePayload payload
System.AsyncCallback callback
System.Object object
Returns
Type Description
System.IAsyncResult

EndInvoke(IAsyncResult)

Declaration
public virtual float EndInvoke(IAsyncResult result)
Parameters
Type Name Description
System.IAsyncResult result
Returns
Type Description
System.Single

Invoke(PipePayload)

Declaration
public virtual float Invoke(PipePayload payload)
Parameters
Type Name Description
PipePayload payload
Returns
Type Description
System.Single

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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