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Class DamageSourceType

Damage source for animal/player interactions

Inheritance
System.Object
DamageSourceType
Namespace: Eco.Shared.SharedTypes
Assembly: Eco.Shared.dll
Syntax
[Serialized]
public sealed class DamageSourceType : Enum

Fields

Animal

Declaration
public const DamageSourceType Animal
Field Value
Type Description
DamageSourceType

Environment

Declaration
public const DamageSourceType Environment
Field Value
Type Description
DamageSourceType

Player

Declaration
public const DamageSourceType Player
Field Value
Type Description
DamageSourceType

Undefined

Declaration
public const DamageSourceType Undefined
Field Value
Type Description
DamageSourceType

value__

Declaration
public int value__
Field Value
Type Description
System.Int32

Extension Methods

CommandLine.FeedFromCommandLine(Object)
CommandLine.ToCommandLineArgs(Object, Func<Object, Boolean>)
ListUtil.DepthFirstTraversal<T>(T, Func<T, IEnumerable<T>>)
EnumerableExtensions.SingleItemAsEnumerable<T>(T)
EventUtils.RaiseEvent<TEventArgs>(Object, String, TEventArgs)
PredicateUtils.MatchesAll<TEnumerable, T>(T, TEnumerable)
PredicateUtils.MatchesAll<T>(T, Func<T, Boolean>[])
PredicateUtils.MatchesAny<TEnumerable, T>(T, TEnumerable)
ReflectionUtils.PropertyValue<T>(Object, PropertyInfo)
ReflectionUtils.TryGetPropertyValueByName<T>(Object, String, out T)
ReflectionUtils.GetPropertyValueByName<T>(Object, String)
ReflectionUtils.SetPropertyByName(Object, String, Object)
ReflectionUtils.GetStructPropertyByName<T>(Object, String)
ReflectionUtils.GetStringPropertyByName(Object, String)
ReflectionUtils.ZipByProperty<T>(Object, Object, Object, Func<T, T, T>)
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