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Class FrameData

Inheritance
System.Object
FrameData
Implements
System.IDisposable
Namespace: Eco.Simulation.WorldLayers.History
Assembly: Eco.Simulation.dll
Syntax
public sealed class FrameData : Array2D<byte>, IDisposable

Constructors

FrameData(Int32, Int32)

Declaration
public FrameData(int width, int height)
Parameters
Type Name Description
System.Int32 width
System.Int32 height

Fields

X

Declaration
public int X
Field Value
Type Description
System.Int32

Y

Declaration
public int Y
Field Value
Type Description
System.Int32

Properties

Height

Declaration
public int Height { get; }
Property Value
Type Description
System.Int32

Width

Declaration
public int Width { get; }
Property Value
Type Description
System.Int32

Methods

Dispose()

Declaration
public void Dispose()

GetWindow(Int32, Int32, Int32, Int32)

Declaration
public FrameData GetWindow(int xMin, int yMin, int xMax, int yMax)
Parameters
Type Name Description
System.Int32 xMin
System.Int32 yMin
System.Int32 xMax
System.Int32 yMax
Returns
Type Description
FrameData

Implements

System.IDisposable
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