Class BlueprintComponent
Component holding blueprint data.
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Blueprints
Assembly: Eco.Gameplay.dll
Syntax
public class BlueprintComponent : WorldObjectComponent, ILinkable, IOwned, IController, IViewController, IHasUniversalID, IHasSerializableID, IRPCAuthChecks, INotifyPropertyChanged, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IHasInteractions, IPersistentData
Constructors
BlueprintComponent()
Declaration
public BlueprintComponent()
Properties
Blueprint
Declaration
public Blueprint Blueprint { get; set; }
Property Value
Type | Description |
---|---|
Blueprint |
PersistentData
Declaration
public object PersistentData { get; set; }
Property Value
Type | Description |
---|---|
System.Object |
Implements
System.ComponentModel.INotifyPropertyChanged