Class ChopTree
Inheritance
System.Object
ChopTree
Assembly: Eco.Gameplay.dll
Syntax
[ChangeParentConfigLoc]
public class ChopTree : ToolInteractAction, IContextObject, IAggregatableStat, ICountStat, IActionStat, IStat, IUserGameAction, IPositionGameAction, IAuthGameAction, ISyncedAction, IToolGameAction, ICalorieConsumingAction, IBuffable, ITreeSpeciesGameAction, IController, IViewController, IHasUniversalID, IConditionalStatistics
Constructors
ChopTree()
Declaration
Properties
BranchesTargeted
Declaration
public bool BranchesTargeted { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
ChopperUserID
Declaration
public int ChopperUserID { get; set; }
Property Value
Type |
Description |
System.Int32 |
|
Felled
Declaration
public bool Felled { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
GrowthPercent
Declaration
public float GrowthPercent { get; set; }
Property Value
Type |
Description |
System.Single |
|
OnGround
Declaration
public bool OnGround { get; set; }
Property Value
Type |
Description |
System.Boolean |
|
Species
Declaration
public Type Species { get; set; }
Property Value
Type |
Description |
System.Type |
|
Methods
ShouldRecord()
Declaration
public bool ShouldRecord()
Returns
Type |
Description |
System.Boolean |
|
Implements
Extension Methods