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Class GameActionDescription

Wraps Game Action descriptions that are visible to the players in two tenses.(Simple tense and progressive tense).

Inheritance
System.Object
GameActionDescription
Namespace: Eco.Gameplay.GameActions
Assembly: Eco.Gameplay.dll
Syntax
public class GameActionDescription : Object

Constructors

GameActionDescription(LocString, LocString)

Declaration
public GameActionDescription(LocString normal, LocString present)
Parameters
Type Name Description
LocString normal
LocString present

Properties

ProgressiveTense

Declaration
public LocString ProgressiveTense { get; set; }
Property Value
Type Description
LocString

SimpleTense

Declaration
public LocString SimpleTense { get; set; }
Property Value
Type Description
LocString

Methods

Do(FormattableString, FormattableString)

Declaration
public static GameActionDescription Do(FormattableString normal, FormattableString present)
Parameters
Type Name Description
System.FormattableString normal
System.FormattableString present
Returns
Type Description
GameActionDescription

DoStr(String, String)

Declaration
public static GameActionDescription DoStr(string normal, string present)
Parameters
Type Name Description
System.String normal
System.String present
Returns
Type Description
GameActionDescription

ToString()

Declaration
public override string ToString()
Returns
Type Description
System.String

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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