Class ItemCraftedAction
Inheritance
System.Object
ItemCraftedAction
Assembly: Eco.Gameplay.dll
Syntax
[CannotBePrevented]
[ChangeParentConfigLoc]
public class ItemCraftedAction : AggregatableAction, IContextObject, IAggregatableStat, ICountStat, IActionStat, IStat, IUserGameAction, IPositionGameAction, IWorldObjectGameAction, IItemGameAction, IController, IViewController, IHasUniversalID
Constructors
ItemCraftedAction()
Declaration
public ItemCraftedAction()
Properties
ActionLocation
Declaration
[CanAutoAssign]
public Vector3i ActionLocation { get; set; }
Property Value
Byproduct
Declaration
[CanAutoAssign]
public Item Byproduct { get; set; }
Property Value
Citizen
Declaration
[CanAutoAssign]
public User Citizen { get; set; }
Property Value
ItemUsed
Declaration
[CanAutoAssign]
public Item ItemUsed { get; set; }
Property Value
SettlementScopes
Declaration
public override IEnumerable<Settlement> SettlementScopes { get; }
Property Value
Type |
Description |
System.Collections.Generic.IEnumerable<Settlement> |
|
Overrides
WorldObject
Declaration
[CanAutoAssign]
public WorldObject WorldObject { get; set; }
Property Value
WorldObjectItem
Declaration
[ConfigNameLoc("Crafting Table")]
public Item WorldObjectItem { get; set; }
Property Value
Implements
Extension Methods