Class PackFlags
A set of flags that can be set on a game action pack to change how its processed.
Inheritance
System.Object
PackFlags
Namespace: Eco.Gameplay.GameActions
Assembly: Eco.Gameplay.dll
Syntax
public sealed class PackFlags : Enum
Fields
DryRun
If set, the performance will skip the post effects.
Declaration
public const PackFlags DryRun
Field Value
| Type | Description |
|---|---|
| PackFlags |
Force
If set, anything preventing the action is ignored.
Declaration
public const PackFlags Force
Field Value
| Type | Description |
|---|---|
| PackFlags |
value__
Declaration
public int value__
Field Value
| Type | Description |
|---|---|
| System.Int32 |