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Class PostedContract

Inheritance
System.Object
GameAction
AggregatableAction
InteractAction
WorkableAction
PostedContract
Implements
IContextObject
IAggregatableStat
ICountStat
IActionStat
IStat
IUserGameAction
IPositionGameAction
IAuthGameAction
ISyncedAction
ICurrencyGameAction
IController
IViewController
IHasUniversalID
Inherited Members
WorkableAction.AccessNeeded
WorkableAction.Currency
WorkableAction.CurrencyAmount
WorkableAction.Client
WorkableAction.PercentDone
InteractAction.Citizen
InteractAction.ActionLocation
InteractAction.SettlementScopes
InteractAction.SyncObject
AggregatableAction.AggregateFrom(IAggregatableStat)
AggregatableAction.Count
GameAction.StatKey
GameAction.AuthIgnored
GameAction._id
GameAction.Time
GameAction.MarkedUpName
GameAction.StatType
GameAction.ControllerID
Namespace: Eco.Gameplay.GameActions
Assembly: Eco.Gameplay.dll
Syntax
public class PostedContract : WorkableAction, IContextObject, IAggregatableStat, ICountStat, IActionStat, IStat, IUserGameAction, IPositionGameAction, IAuthGameAction, ISyncedAction, ICurrencyGameAction, IController, IViewController, IHasUniversalID

Constructors

PostedContract()

Declaration
public PostedContract()

Implements

IContextObject
IAggregatableStat
ICountStat
IActionStat
IStat
IUserGameAction
IPositionGameAction
IAuthGameAction
ISyncedAction
ICurrencyGameAction
IController
IViewController
IHasUniversalID

Extension Methods

GameActionExtensions.AffectedDeeds(GameAction)
GameActionExtensions.Fill(GameAction, MultiblockActionContext, WrappedWorldPosition3i, Item)
GameActionExtensions.Fill(GameAction, User, Item, WrappedWorldPosition3i, Nullable<AccessType>, Item)
GameActionManager.TryPerform(GameAction, User)
TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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