Class ResidencyChanged
Inheritance
System.Object
ResidencyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class ResidencyChanged : GameAction, IContextObject, IActionStat, IStat, IUserGameAction, IPositionGameAction, IAuthGameAction, IController, IViewController, IHasUniversalID
Constructors
ResidencyChanged()
Declaration
public ResidencyChanged()
Properties
AccessNeeded
Declaration
public AccessType AccessNeeded { get; set; }
Property Value
ActionLocation
Declaration
[CanAutoAssign]
public Vector3i ActionLocation { get; set; }
Property Value
Citizen
Declaration
[CanAutoAssign]
public User Citizen { get; set; }
Property Value
Deed
Declaration
public Deed Deed { get; set; }
Property Value
ExistingOccupants
Declaration
public float ExistingOccupants { get; set; }
Property Value
Type |
Description |
System.Single |
|
Landlord
Declaration
public IAlias Landlord { get; set; }
Property Value
MoveInFee
Declaration
public float MoveInFee { get; set; }
Property Value
Type |
Description |
System.Single |
|
MoveInFeeCurrency
Declaration
public Currency MoveInFeeCurrency { get; set; }
Property Value
Rent
Declaration
public float Rent { get; set; }
Property Value
Type |
Description |
System.Single |
|
RentCurrency
Declaration
public Currency RentCurrency { get; set; }
Property Value
ResidencyChange
Declaration
public ResidencyChange ResidencyChange { get; set; }
Property Value
ResidencyChangeReason
Declaration
public ResidencyChangeReason ResidencyChangeReason { get; set; }
Property Value
SettlementScopes
Declaration
public override IEnumerable<Settlement> SettlementScopes { get; }
Property Value
Type |
Description |
System.Collections.Generic.IEnumerable<Settlement> |
|
Overrides
Implements
Extension Methods