Class SelectTriggerConfig
Inheritance
System.Object
SelectTriggerConfig
Implements
System.ComponentModel.INotifyPropertyChanged
System.ICloneable
Assembly: Eco.Gameplay.dll
Syntax
[NonSelectable]
public class SelectTriggerConfig : TriggerConfig, INotifyPropertyChanged, IValidity, IDescribable, IController, IViewController, IHasUniversalID, ICloneable
Constructors
SelectTriggerConfig()
Declaration
public SelectTriggerConfig()
SelectTriggerConfig(SelectTriggerConfig)
Declaration
protected SelectTriggerConfig(SelectTriggerConfig config)
Parameters
SelectTriggerConfig(Type, PropertyInfo)
Declaration
public SelectTriggerConfig(Type type, PropertyInfo prop)
Parameters
Type |
Name |
Description |
System.Type |
type |
|
System.Reflection.PropertyInfo |
prop |
|
Properties
List
Declaration
public GamePickerList List { get; set; }
Property Value
Methods
Description()
Declaration
public override LocString Description()
Returns
Overrides
Evaluate(IContextObject)
Declaration
protected override Eval<bool> Evaluate(IContextObject context)
Parameters
Returns
Type |
Description |
Eval<System.Boolean> |
|
Overrides
Eco.Gameplay.Civics.GameValues.GameValue<System.Boolean>.Evaluate(Eco.Core.Utils.PropertyScanning.IContextObject)
Implements
System.ComponentModel.INotifyPropertyChanged
System.ICloneable
Extension Methods