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Class RestrictionCheckData

Inheritance
System.Object
RestrictionCheckData
Namespace: Eco.Gameplay.Items
Assembly: Eco.Gameplay.dll
Syntax
public sealed class RestrictionCheckData : ValueType

Fields

InventoryAccessType

Declaration
public InventoryAccessType InventoryAccessType
Field Value
Type Description
InventoryAccessType

Source

Declaration
public Inventory Source
Field Value
Type Description
Inventory

Target

Declaration
public Inventory Target
Field Value
Type Description
Inventory

User

Declaration
public User User
Field Value
Type Description
User

Methods

FromChangeSet(InventoryChangeSet, Inventory)

Declaration
public static RestrictionCheckData FromChangeSet(InventoryChangeSet changeSet, Inventory target)
Parameters
Type Name Description
InventoryChangeSet changeSet
Inventory target
Returns
Type Description
RestrictionCheckData

New(Inventory, User, Inventory, InventoryChangeSet)

Declaration
public static RestrictionCheckData New(Inventory source, User user, Inventory target = null, InventoryChangeSet changeSet = null)
Parameters
Type Name Description
Inventory source
User user
Inventory target
InventoryChangeSet changeSet
Returns
Type Description
RestrictionCheckData

Extension Methods

TagUtils.TagNames(Object, Boolean)
TagUtils.TagDisplayNames(Object, Boolean)
ClientSetViewExtensions.SetClassOfProperty(Object, Player, String, String, Int32)
TypeTooltipExtensions.UILinkGeneric(Object)
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