Class OutpostClaimStakeObject
claim stake objects can have a selectable parent town.
Implements
System.ComponentModel.INotifyPropertyChanged
Inherited Members
Namespace: Eco.Gameplay.Settlements.ClaimStakes
Assembly: Eco.Gameplay.dll
Syntax
[RequireComponent]
public class OutpostClaimStakeObject : ClaimStakeObjectBase, INetObjectPriority, INetObject, INetObjectPosition, IPositionAndBounds, IUsable, IStorage, ISerializable, IRPCAuthChecks, ILinkable, IHasPosition, INotifyPropertyChanged, IDeedOwned, IController, IViewController, IHasUniversalID, IPlayerUseTracking, INamed, IHasSerializableID, IThreadSafeSubscriptions, ISubscriptions<ThreadSafeSubscriptions>, ISubscriptions, IInteractionTargetPriority, IPermanentDestroyHandler, IClaimStakeObject, IMoveableWithinDeedAndInfluence, IMoveableWithRestrictions
Constructors
OutpostClaimStakeObject()
Declaration
public OutpostClaimStakeObject()
Properties
DisplayName
Declaration
public override LocString DisplayName { get; }
Property Value
Type | Description |
---|---|
LocString |
Overrides
Implements
System.ComponentModel.INotifyPropertyChanged