Class UserSubTaskEat
Inheritance
System.Object
UserSubTaskEat
Implements
System.ComponentModel.INotifyPropertyChanged
Assembly: Eco.Gameplay.dll
Syntax
public class UserSubTaskEat : UserSubTaskSubscribe<FoodItem, WorldObject>, IController, IViewController, IHasUniversalID, INotifyPropertyChanged
Constructors
UserSubTaskEat()
Declaration
Fields
NutrientIndex
Declaration
Field Value
| Type |
Description |
| System.Int32 |
|
RequireSeated
Declaration
public bool RequireSeated
Field Value
| Type |
Description |
| System.Boolean |
|
RequireTable
Declaration
Field Value
| Type |
Description |
| System.Boolean |
|
TableName
Declaration
Field Value
| Type |
Description |
| System.String |
|
Properties
Subscription
Declaration
protected override ThreadSafeAction<FoodItem, WorldObject> Subscription { get; }
Property Value
Overrides
Eco.Gameplay.Tutorial.UserSubTaskSubscribe<Eco.Gameplay.Items.FoodItem, Eco.Gameplay.Objects.WorldObject>.Subscription
Methods
IsComplete(FoodItem, WorldObject)
Declaration
protected override bool IsComplete(FoodItem item, WorldObject table)
Parameters
Returns
| Type |
Description |
| System.Boolean |
|
Overrides
Eco.Gameplay.Tutorial.UserSubTaskSubscribe<Eco.Gameplay.Items.FoodItem, Eco.Gameplay.Objects.WorldObject>.IsComplete(Eco.Gameplay.Items.FoodItem, Eco.Gameplay.Objects.WorldObject)
Implements
System.ComponentModel.INotifyPropertyChanged
Extension Methods