Class SingleEditingUser
Inheritance
System.Object
SingleEditingUser
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public static class SingleEditingUser : Object
Methods
AssignEditingUser(ISingleEditingUser, User)
If no one is currently editing this object, allow the specified user to edit it.
Declaration
public static void AssignEditingUser(this ISingleEditingUser tracker, User user)
Parameters
| Type | Name | Description |
|---|---|---|
| ISingleEditingUser | tracker | |
| User | user |
IsBeingEdited(ISingleEditingUser)
Declaration
public static bool IsBeingEdited(this ISingleEditingUser tracker)
Parameters
| Type | Name | Description |
|---|---|---|
| ISingleEditingUser | tracker |
Returns
| Type | Description |
|---|---|
| System.Boolean |
UnassignEditingUser(ISingleEditingUser)
Remove any user that's currently editing this object.
Declaration
public static void UnassignEditingUser(this ISingleEditingUser tracker)
Parameters
| Type | Name | Description |
|---|---|---|
| ISingleEditingUser | tracker |