Interface ISingleEditingUser
This is used when we want an object to be edited by only one user at one time (but can be viewed by multiple users concurrently which we add to the UsingPlayers list).
Namespace: Eco.Gameplay.Utils
Assembly: Eco.Gameplay.dll
Syntax
public interface ISingleEditingUser : IPlayerUseTracking, IController, IViewController, IHasUniversalID
Properties
CurrentEditingUser
Declaration
User CurrentEditingUser { get; set; }
Property Value
Type | Description |
---|---|
User |