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Class AnimationEmote

Stores the various player (body) emote states.

Inheritance
System.Object
AnimationEmote
Namespace: Eco.Shared.States
Assembly: Eco.Shared.dll
Syntax
[Localized(true, false, "", false)]
public sealed class AnimationEmote : Enum

Fields

Achievement2

Declaration
public const AnimationEmote Achievement2
Field Value
Type Description
AnimationEmote

Achievement3

Declaration
public const AnimationEmote Achievement3
Field Value
Type Description
AnimationEmote

Agree

Declaration
public const AnimationEmote Agree
Field Value
Type Description
AnimationEmote

Bow

Declaration
public const AnimationEmote Bow
Field Value
Type Description
AnimationEmote

Cheer

Declaration
public const AnimationEmote Cheer
Field Value
Type Description
AnimationEmote

Clap

Declaration
public const AnimationEmote Clap
Field Value
Type Description
AnimationEmote

Dance1

Declaration
public const AnimationEmote Dance1
Field Value
Type Description
AnimationEmote

Dance2

Declaration
public const AnimationEmote Dance2
Field Value
Type Description
AnimationEmote

Disagree

Declaration
public const AnimationEmote Disagree
Field Value
Type Description
AnimationEmote

Doh

Declaration
public const AnimationEmote Doh
Field Value
Type Description
AnimationEmote

Exhausted

Declaration
public const AnimationEmote Exhausted
Field Value
Type Description
AnimationEmote

Facepalm

Declaration
public const AnimationEmote Facepalm
Field Value
Type Description
AnimationEmote

Kneel

Declaration
public const AnimationEmote Kneel
Field Value
Type Description
AnimationEmote

Knock

Declaration
public const AnimationEmote Knock
Field Value
Type Description
AnimationEmote

Lie

Declaration
public const AnimationEmote Lie
Field Value
Type Description
AnimationEmote

Lol

Declaration
public const AnimationEmote Lol
Field Value
Type Description
AnimationEmote

Nervous

Declaration
public const AnimationEmote Nervous
Field Value
Type Description
AnimationEmote

Neutral

Declaration
public const AnimationEmote Neutral
Field Value
Type Description
AnimationEmote

None

Declaration
public const AnimationEmote None
Field Value
Type Description
AnimationEmote

Salute

Declaration
public const AnimationEmote Salute
Field Value
Type Description
AnimationEmote

Shy

Declaration
public const AnimationEmote Shy
Field Value
Type Description
AnimationEmote

Sit

Declaration
public const AnimationEmote Sit
Field Value
Type Description
AnimationEmote

Stinky

Declaration
public const AnimationEmote Stinky
Field Value
Type Description
AnimationEmote

value__

Declaration
public int value__
Field Value
Type Description
System.Int32

Wave

Declaration
public const AnimationEmote Wave
Field Value
Type Description
AnimationEmote

Wonder

Declaration
public const AnimationEmote Wonder
Field Value
Type Description
AnimationEmote

Yawn

Declaration
public const AnimationEmote Yawn
Field Value
Type Description
AnimationEmote

Extension Methods

CommandLine.FeedFromCommandLine(Object)
CommandLine.ToCommandLineArgs(Object, Func<Object, Boolean>)
ListUtil.DepthFirstTraversal<T>(T, Func<T, IEnumerable<T>>)
EnumerableExtensions.SingleItemAsEnumerable<T>(T)
EventUtils.RaiseEvent<TEventArgs>(Object, String, TEventArgs)
PredicateUtils.MatchesAll<TEnumerable, T>(T, TEnumerable)
PredicateUtils.MatchesAll<T>(T, Func<T, Boolean>[])
PredicateUtils.MatchesAny<TEnumerable, T>(T, TEnumerable)
ReflectionUtils.PropertyValue<T>(Object, PropertyInfo)
ReflectionUtils.TryGetPropertyValueByName<T>(Object, String, out T)
ReflectionUtils.GetPropertyValueByName<T>(Object, String)
ReflectionUtils.SetPropertyByName(Object, String, Object)
ReflectionUtils.GetStructPropertyByName<T>(Object, String)
ReflectionUtils.GetStringPropertyByName(Object, String)
ReflectionUtils.ZipByProperty<T>(Object, Object, Object, Func<T, T, T>)
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