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Namespace Eco.Shared.States

Classes

AnimalState

AnimationEat

Stores the various player eat states. Needed for 3rd person eating switches

AnimationEmote

Stores the various player (body) emote states.

AnimationEmoteHelper

Holds data about animation emotes that's needed on the client.

BiomeType

ExpressionEmote

Stores the various player (facial) expression emote states.

ModularVehicleToolState

Stores current vehicle tool state, depending on animation/delays/etc

ServerCategory

UIStates

UIStates.ShowFood

UIStates.ShowHousing

UIStates.ShowSkills

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