Namespace Eco.Shared.States
Classes
AnimalState
AnimationEat
Stores the various player eat states. Needed for 3rd person eating switches
AnimationEmote
Stores the various player (body) emote states.
AnimationEmoteHelper
Holds data about animation emotes that's needed on the client.
BiomeType
ExpressionEmote
Stores the various player (facial) expression emote states.
ModularVehicleToolState
Stores current vehicle tool state, depending on animation/delays/etc