Class MintCurrency
Inheritance
System.Object
MintCurrency
Assembly: Eco.Gameplay.dll
Syntax
[ChangeParentConfigLoc]
[ChangeParentConfigLoc]
public class MintCurrency : ItemInteractAction, IContextObject, IAggregatableStat, ICountStat, IActionStat, IStat, IUserGameAction, IPositionGameAction, IAuthGameAction, ISyncedAction, IItemGameAction, ICurrencyGameAction, IWorldObjectGameAction, IBankAccountGameAction, IController, IViewController, IHasUniversalID
Constructors
MintCurrency()
Declaration
Properties
AccessNeeded
Declaration
public override AccessType AccessNeeded { get; set; }
Property Value
Overrides
BankAccount
Declaration
[CanAutoAssign]
public BankAccount BankAccount { get; set; }
Property Value
Currency
Declaration
[CanAutoAssign]
public Currency Currency { get; set; }
Property Value
CurrencyAmount
Declaration
[CanAutoAssign]
public float CurrencyAmount { get; set; }
Property Value
Type |
Description |
System.Single |
|
NewCurrencyCreated
Declaration
[CanAutoAssign]
public float NewCurrencyCreated { get; set; }
Property Value
Type |
Description |
System.Single |
|
TotalCurrencyAfterCreation
Declaration
[CanAutoAssign]
public float TotalCurrencyAfterCreation { get; set; }
Property Value
Type |
Description |
System.Single |
|
TotalCurrencyBeforeCreation
Declaration
[CanAutoAssign]
public float TotalCurrencyBeforeCreation { get; set; }
Property Value
Type |
Description |
System.Single |
|
WorldObject
Declaration
[CanAutoAssign]
public WorldObject WorldObject { get; set; }
Property Value
WorldObjectItem
Declaration
public Item WorldObjectItem { get; }
Property Value
Implements
Extension Methods