Class MoveWorldObject
Inheritance
System.Object
MoveWorldObject
Assembly: Eco.Gameplay.dll
Syntax
[ChangeParentConfigLoc]
[ChangeParentConfigLoc]
public class MoveWorldObject : ItemInteractAction, IContextObject, IAggregatableStat, ICountStat, IActionStat, IStat, IUserGameAction, IPositionGameAction, IAuthGameAction, ISyncedAction, IItemGameAction, IWorldObjectGameAction, IController, IViewController, IHasUniversalID, IDynamicPreventability, IMultiPlot, IPretestAction
Constructors
MoveWorldObject()
Declaration
Properties
PlotPosList
Declaration
public PlotPos[] PlotPosList { get; set; }
Property Value
PreviousPosition
Declaration
[CanAutoAssign]
public Vector3i PreviousPosition { get; set; }
Property Value
SettlementScopes
Declaration
public override IEnumerable<Settlement> SettlementScopes { get; }
Property Value
Type |
Description |
System.Collections.Generic.IEnumerable<Settlement> |
|
Overrides
WorldObject
Declaration
[CanAutoAssign]
public WorldObject WorldObject { get; set; }
Property Value
WorldObjectItem
Declaration
public Item WorldObjectItem { get; }
Property Value
Methods
CanPrevent(LawSection)
Declaration
public Result CanPrevent(LawSection section)
Parameters
Returns
CanPreventStatic(LawSection)
Declaration
public static Result CanPreventStatic(LawSection section)
Parameters
Returns
Pretest()
Declaration
Returns
Implements
Extension Methods